Reclaim the UI Eye Through Systems and Motion
As a branding content curator I rarely endorse projects outright, yet Jonas Reymondin’s portfolio demands attention. It fuses systems thinking, refined typography, and pixel motion to make interfaces feel alive. The design is rigorous, rooted in Swiss principles, and informed by frontend engineering. Animations are purposeful, not gratuitous, revealing both craft and technical depth. The result reads like a case study and a toolkit. It showcases process, code, and sensory detail in equal measure.
He builds a strict grid and a fluid sizing system that keeps rhythm across breakpoints. The navigation is modular, accessible, and playful, it responds to keyboard input. Pixel-based transitions and WebGL trails tie visuals to content, they signal technical maturity and aesthetic restraint.
Readers who care about craft and scalable design will learn much from the case study. You will see how Sanity, Nuxt, TypeScript, GSAP and WebGL integrate into a single coherent system. The write up balances process, code samples, and design rationale. It is a rare resource for designers who code, and developers who design. I recommend you explore the interactive examples to steal ideas and adapt patterns to your work.
Source: tympanus.net